Protectedbefore trafficreaches your world.
Cafora uses Path Network's layered DDoS filtering in front of Minecraft traffic, combining volumetric mitigation, stateful filtering and protocol-aware protection before traffic reaches the server.
1.2 Tbps / 360 Mpps
Path's published InterServer case study documents a multi-vector attack peaking at 1.2 Tbps and 360 million packets per second, with no downtime reported by Path.
Layered filtering
Traffic is filtered in stages instead of relying on bandwidth alone: volumetric mitigation is followed by stateful firewall controls and application-aware filtering.
Minecraft-aware protection
Path provides an application filter for Minecraft Java traffic, adding protocol-aware validation beyond ordinary IP, port and TCP filtering.
Filtered before the node
The protection layer sits ahead of Cafora's Minecraft node so unwanted traffic can be discarded before it reaches the game workload.
Server Configurationat a Glance
- 01Processor
Dual Intel Xeon E5-2686 v4 · 36 cores / 72 threads
- 02Memory
96GB DDR4 ECC
- 03Storage
3× 1.2TB HDD RAID
- 04Network
1Gbps uplink
- 05Panel
Pterodactyl Panel
- 06Protection
Path Network DDoS filtering
MY-L
Every Minecraft Server runs on the same enterprise hardware — no shared vCPUs, no oversubscription, chosen for Minecraft workloads.